﻿package Message.Public
{
    import Framework.Serialize.*;

    public class SGuildTowerInfo extends Object
    {
        public var level:int;
        public var piece:int;
        public var levelUpPieces:int;

        public function SGuildTowerInfo()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            param1.writeInt(this.level);
            param1.writeInt(this.piece);
            param1.writeInt(this.levelUpPieces);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.level = param1.readInt();
            this.piece = param1.readInt();
            this.levelUpPieces = param1.readInt();
            return;
        }// end function

    }
}
